RISHAANI A/P BATMANATHAN SJKT JALAN YAHYA AWAL,
Traditional astronomy education often lacks engagement for young learners, especially those with special needs. To address this, Orbit of Knowledge was developed—an innovative, interactive game that merges auditory learning with playful exploration. Evolving from static teaching methods, it introduces a button-activated spinning wheel that randomly selects planets, triggering audio-based multiple-choice questions. This novelty supports independent learning and caters to auditory learners and visually impaired students. Easy to implement in classrooms or at home, the product reinforces key astronomy concepts while enhancing memory and focus. Its inclusive design and educational value make it highly marketable in mainstream and special education sectors.