SIVANESWARAN A/L ELENGONATHAN SJK(T) KERUH
This innovation project introduces *CARD'io*, an educational card game designed to enhance pupils’ understanding of the eight parts of speech in English—nouns, pronouns, verbs, adjectives, adverbs, prepositions, conjunctions, and interjections. Through interactive gameplay, learners engage in a fun and competitive way to reinforce grammar skills, promoting active learning and language retention. *CARD'io* encourages collaboration, critical thinking, and language application in a playful context. According to Chik (2014), integrating games into language learning fosters engagement and improves proficiency. This game-based approach offers an innovative and enjoyable strategy to support English language development in primary education.