YS460: Phineas And Ferb’s High-Speed Adventures

DHIA QISTINA AYUMI BINTI AHMAD SHUHAILEE SEKOLAH MENENGAH KEBANGSAAN GOMBAK SETIA

VIC25 | Young Scientist

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This educational game is designed to help students understand and interpret speed-time graphs interactively. Players navigate through various challenges where they must analyze graphs, calculate speeds, and predict motion based on graphical representations. The game features introducing new concepts such as acceleration, deceleration, and constant speed. This game serves as an effective tool for students and educators to visualize motion dynamics in an intuitive and gamified environment. The player are able to estimate the distance travelled from one point to another by calculating the area under the graph.