PR661: EcoPoly.Go

DAYANG HUMMIDA BINTI ABANG ABDUL RAHMAN UNIVERSITI TEKNOLOGI MARA, SARAWAK BRANCH, MUKAH CAMPUS

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EcoPoly.Go is a board game designed to help students in microeconomics education overcome challenges through gamification and interactive features. Inspired by traditional monopoly games, the game's rules are refined to promote durability and eco-friendliness. A pre-test/post-test study showed significant improvement in student performance, especially in answering microeconomics-related questions. Commercialization efforts have targeted other higher institutions offering microeconomics courses and plans to expand distribution to bookstores. Statistical analysis shows a marked increase in students earning top grades following exposure to EcoPoly.Go, underscoring its potential to enhance learning outcomes. Future research will explore additional applications and refine the game's educational impact.