Siti Zaharah Mohd Ruslan Universiti Teknologi MARA (UiTM)
Some students perceive mathematics as a subject that triggers fear, anxiety, and frustration and often struggle with comprehension leading to difficulties in understanding the subject. This study aims to develop and implement BizzMathGame, a digital math game using Genial.ly, for the Business Mathematics subject covering simple and compound interest. The game includes six activities: Introduction, Quiz, Find!, Correct Image, Select, and Reward. Findings from 76 participants revealed significant enhancements in knowledge and problem-solving skills. Thus, this method can encourage students to enjoy learning, tackle difficulties comfortably, and overcome challenges with focus, confidence, and patience, fostering lifelong learners in higher education.