YS963: APPLICATION AR PLAN ELEVATION

MUHAMMAD AUFA HASIFI BIN YUSRI SM Agama Kota Tinggi

VIC24 | Young Scientist

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This technological advancement not only simplifies the process of a system but also improves the quality and quantity of production, it even speeds up the work flow (Ahmad Zaki, 2014). The learning scenario now shows that students are more inclined to self-learning, accessing materials independently and at their own pace. Accordingly, the development of a learning application based on augmented reality (AR) technology through an interactive and fun learning approach named AR Plan Elevation was produced. The main objective of this innovation is to improve the mastery of answering Plan and Elevation questions by accurately drawing plan views, side elevations and front elevations through the AR Plan Elevation application through the process of learning 3D concepts through device camera scans towards specific images that have been designed. The initial survey was carried out using a pre-test instrument. The results of the survey showed that students could not draw a plan view, side elevation and front elevation accurately. Pupils cannot draw hidden lines and also leave answers unanswered and copy the given questions. This application is developed by applying multimedia elements such as video, audio, images, text and 3-dimensional objects. Application development was created using Unity 3D, Vuforia and 3D Blender software. This application uses Mathematics textbooks as the main reference source. As everyone knows, the use of textbooks for all teachers and students at school is a very important thing as a reference. The results of the analysis through several instruments, namely the postal test, show that there is an improvement. In conclusion, the developed application can help improve the understanding and visual level of students in mastering the topic of plan and elevation.