PR2133: Enhancing Simple Interest Understanding Through Game-Based Learning

TING SU UNG UNIVERSITI TEKNOLOGI MARA

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Tertiary students struggle with mathematics anxiety.  An interactive pedagogical approach is crucial to cultivating students’ interest in mathematics. This study focuses on Mastery Interest (MAIN), a customised board game that simulates real economic environments to teach students about simple interest in a fun way.  Forty-four UiTM students participated in this study. The data that were gathered using the GAMEX and MSLQ frameworks were examined using quantitative analysis. The output shows strong engagement, task value, and critical thinking from most students. This suggests that the MAIN effectively scaffolds mathematical concepts. Game-based learning supports financial comprehension, self-regulated learning, and cognitive overload reduction.