YS1813: THE HATS

AHMAD HABIL BIN AHMAD ZUBIR SEKOLAH MENENGAH SAINS PENDANG

VIC25 | Young Scientist

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In the evolving landscape of cybersecurity, there is a pressing need for effective and engaging educational tools. The HATS addresses this need by providing an immersive board game experience that educates players on cybersecurity threats and defenses. The game integrates various elements, including Scenario Cards that present real-world cybersecurity situations, Defender and Firewall Cards that simulate protective measures, and Hacker and Virus Cards that introduce attack strategies. Players acquire and defend properties, earning crypto while navigating challenges, thereby enhancing their critical thinking and problem-solving skills in cybersecurity contexts. With meticulously designed game components and an emphasis on realism, The HATS transforms complex cybersecurity concepts into an accessible and enjoyable learning experience. The game's potential for commercialization is significant, offering a scalable solution for educational institutions, corporate training programs, and individual enthusiasts. By blending entertainment with education, The HATS not only bridges the knowledge gap in cybersecurity but also fosters a proactive mindset towards cyber threats, ultimately contributing to a more secure digital environment.